import javax.microedition.lcdui.Graphics;


public class MOverMap extends Mscreen {
	int x,y,w,h;
	
	public MOverMap()
	{
		
	}
	
	public void update()
	{
		if(ExGameCanvas.keyPressed[8])
		{			
			ExGameCanvas.game_src.currentSreen();
			Level.isOver = false;
			ExGameCanvas.clear_key();
		}		
	}
	

	
	public void paint(Graphics g)
	{
		g.setColor(000000);
		g.fillRect(0, 0, widthScreen, heightScree);
		g.setColor(0xFFFFFF);
		g.drawString("nhan phim 8 de restart game !", widthScreen/4, heightScree/2, 20);
		g.drawString("SCORE : " +RMS.loadScore() , widthScreen/2, heightScree/2 + 40, 20);
	}
}
